![]() In fact, she must be spared many times in order to persuade her to allow the player to leave the Ruins. If the player chooses not to kill her, the battle is "long and arduous" with little indication that the player's tactics are working until she relents. Having seen several human children die at the hands of Asgore Dreemurr, the king of the Underground, she fears for the player's safety and confronts them in battle. While she attempts to take care of the player, they become restless and attempt to leave the Ruins. Giving the player a phone with which to contact her, she leaves the player on their own to figure out the rest of the Ruins, after which they arrive at her house. She teaches the player the mechanics of the game, encouraging them to show mercy to enemies rather than attack them. The player meets Toriel shortly after they fall into the Underground, where she is seen as a motherly figure who desires to protect the player from its dangers. A version of the character also appears in Deltarune. The character has received attention from critics and fans for her personality as well as the atypical moral choice of her boss battle. The player can choose to kill her or convince her to stop fighting, which affects the way the story plays out. Literally "hand-holding" the player through the opening sections of the game, the player must attempt to leave the area, upon which point they fight her. A motherly figure created as an embodiment of excessive video game tutorials, she is a member of the monster race with hanging ears, small horns, white fur, and a purple robe. Toriel is a fictional character and is the first area boss in the role-playing video game Undertale. Frisk (foster child, Undertale, True Pacifist run only).
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